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Recent activity by Andrew Mulholland-
Josh Kitzerow unfortunately with Minecraft, content just breaks over time with new updates now and then, in some cases in rather unexpected ways... Turns out the issue mentioned with Python Island ...
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Christine Hogen-Esch I just took a look at the current version on the world library and can't seem to reproduce the issue mentioned in this post? We uploaded a fix for it a number of months ago now...
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Debbie Alexander I can speak about a few of your above points to provide some context. Objects - The use of objects I would argue is a big step forward. This allows much more data to be made availa...
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This is a known issue in the Python library and hopefully it will be resolved in the coming months. I shall say though I wouldn't think it's an event that would be used often...
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I believe this issue should now be resolved.
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I believe this issue should now be resolved.
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So I don't believe it is possible, as interact would be the only method that it should be supported under that I am aware of. It is likely just an underlying bug though, as each interaction would h...
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Michael Reilly the execute detect command is used for running a further command if a block at a certain location is a particular block. It is possible I guess to use it to detect a different state ...
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Melissa CALLON The Python Islands content and Python 101 content use completely different engines in behind is probably the cause of the issues you are seeing. Python 101 makes use of Makecode, whi...
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fahrettin hasan tuncer your initial example was from Minecraft Java version, the syntax for Bedrock is very different, especially for the execute command. You can usually still do most things, just...