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Recent activity by Marine Bocquet-
Rob Starling you king!!! Dominick thanks! Hope it's gonna drop sometimes soon :)
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I'm aware this is an old topic, but since it's a rather important feature that's glaringly missing, I'm asking: Has this been implemented yet? If yes, how do we use it?
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The agent one would actually work quite well! Indeed, it's no real solution, which would be the all-player events blocks, but it would still be a working solution within the code builder! so thanks...
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There would be if the "Player" category detected any player walking on a specific block. Then you would be able to say "if player walk on pressure plate > do this" For now though, the closest you c...
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Ah yes, for Scratch that makes sense. The plugin has been deleted, and code connect just didn't update to remove the button. I'm going to test the new version, I'll write if I find anything else Th...
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Laurent Rocher This is working even better than the alternative launcher!!! Thank you sir, you're incredible!!! Ok I've just spend some time testing and it appears that not all code editors get p...
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"I'm interested in what you are trying to do! =] " Debbie Alexander Mostly we try to encourage our kids to create mini-games or museum kind of things, and being able for exemple to teleport any pla...
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I'm going to bump this because there is still nothing, and I'm not giving up on those blocks seeing how useful they would be, so: Get location of block player is looking/aiming at. Get location of...
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Penny We're literally in the Feature Wishlist forum.You're literally telling us to do what we're already doing. And the community is pitching, as you can see, since we're discussing it. There's jus...
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Same! Sometimes just switching the launching block (on chat, on item used etc) makes it work faster? But the results are so inconsistent And it's not the only extension that has issues (castle parts)