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Recent activity by Marine Bocquet-
Bumping this up. I also made a bug report on the extension github, but I'm not sure the dev team is keeping an eye on this? I dunno what else can be done so they're made aware of this issue?
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Hi Danny, thanks for the reply, I mean, not sure how much that would do because as I said, it's one of our student that has that issue (I was part of the team working on IT help, that's why I came ...
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Hi Debbie, No, not quite. See, the problem is that a lot of block in the code builder allow to detect events, but instead of then allowing us to use MORE blocks to code from those events, they redi...
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Tried every single "solution" in this thread for one of our student, nothing worked I'm pretty sure Minecraft team messed something up in the 1.21 release for mac and we're having to scrabble to re...
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The agent one would actually work quite well! Indeed, it's no real solution, which would be the all-player events blocks, but it would still be a working solution within the code builder! so thanks...
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Thing is, we're using Minecraft as a support to teach programmation logic to the kids. We encourage them to prioritise use of the code, to make them think like a programmer. So having to find worka...
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There would be if the "Player" category detected any player walking on a specific block. Then you would be able to say "if player walk on pressure plate > do this" For now though, the closest you c...
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Hey thanks for the answer, but it's not quite what I meant. I didn't explain it very well, it's my bad, but I meant, typeScript is the language, but minecraft specific 'vocabulary' in typeScript, i...
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Ah yes, for Scratch that makes sense. The plugin has been deleted, and code connect just didn't update to remove the button. I'm going to test the new version, I'll write if I find anything else Th...
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Laurent Rocher This is working even better than the alternative launcher!!! Thank you sir, you're incredible!!! Ok I've just spend some time testing and it appears that not all code editors get p...