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Recent activity by Łukasz Zaraska-
map import for organizations and new tools in makecode
Hello, I have two ideas that could be useful. 1.Makecode - When creating a tutorial, adding a new special block that would make the program require the use of given blocks a certain number of times...
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How to create a mission test like in hour of code
On the map, hour of code Si during the mission where we move the agent. There is a system created that when we do the missions wrong, there is an automatic reset. How is it made? How to use it on y...
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After the update, the command to enable the tutorial stopped working
Hello, just as title. After update, command execute @p ~ ~ ~ codebuilder navigate @s false http://minecraft.makecode.com/?lockedEditor=1#tutorial:https://github.com/EdWingsMC/Tutorials/zajecia9/zad...
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Forever loop does not work towards north
I am using this simple code for the test. This code works in 3 cases. When the agent faces east, west, south. But when the agent is facing north, the agent only moves one forward. Anyone have an i...
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Disabling the block/category in the tutorial
Is there a possibility to disable the block/category in the tutorial. I know that you can set the blocks that you want to be visible in ```blocks ``` but I want to get the opposite effect everythin...
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automatically launch the makecode tutorial after starting the map
Is there a way to automatically launch the makecode tutorial after starting the map? Something like /code only with "play" pressed
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The tutorial placed on the github stopped working
Tutorials created by me, and placed on the github, which the day before worked normally for a few days, suddenly stopped working. What could be the reason for this?
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Adding own maps to the library tab
Hello, as in the question is it possible to add a custom map to the library tab so that it is displayed like the others. I was able to, just change the graphics, name and create subcategories, but ...
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how to exclude some blocks in a project ?
is it possible to disable / hide some blocks (for example regarding "agent") in a makecode project. I saw such a possibility in the files explorer / core / agent.ts --> //% blockHidden = 1 unfo...