Make Deny Blocks Work on Paintings
Is it possible for deny blocks or the immutable world option to work with paintings? (or a new invulnerable command that can target entities)
Currently you can break them really quickly and accidently regardless, which is a pain for world building or using them in texture packs as diagrams or sources of information.
I know paintings are entities, but they are not really used that way and are used for building. I also know you can put barrier/border blocks in front of them, but that means you have to have what looks like 2 blocks of space between the player and the painting, which can get clunky.
Cheers, and anyone else who finds this annoying in their classroom worlds, please comment as well.
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I noticed this issue this week. I never realised they were classes as entities. I wonder why that is. Anyway yep in my immutable works the kids take great pleasure in pulling positions off the walls. It is annoying! Thanks for raising this.
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Any word on this?
Custom paintings/map art is very useful for presenting information, but this is negated by the fact that it is an entity that can be destroyed in one miss-click. Could it get the /wb option NPCs have, as that feature is an absolute sanity saver!
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