Data Values for new update
So, my students use Minecraft as a part of our game design unit to build simple dungeon crawl games etc. To speed this up and connect it to our programming unit, each student creates their own World Edit commands, similar to this project by Ervo.
The problem is, my students want to use the new blocks in their designs but their values don't align to the bedrock chart here. Instead of 540 aligning to Deepslate Bricks, for example, in Education Edition, the students get a wall of Argon.
Does Education Edition have a wiki (like all the other editions) where this kind of thing is posted? Is there a way to look at the root files and figure out the mapping of these new blocks instead of just guessing? My students are very frustrated laying these things down block by painful block.
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I'm not sure if this is the right place to post this or not. I know Barry Parker asked a similar question to this awhile back in "Lesson Planning" and Minecraft Strand was able to answer, though I am not sure where the information came from.
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Hi, Clinton Walters - Block names and ids are a bit of a challenge! What is your method of accessing them? It looks like you might be using the "builder fill from mark with (num with data num)" command.
Sometimes a function like "agent inspect block forward" or "get item id from slot 1" will return a value as a string name, and sometimes it will return an integer value. I spend time looking around to find what functions might return the data I need, and then put the block I want in the world, and get the agent, (or whatever way I can get the function to work!) to tell me the data.
Let me know if you discover the right function!
(when all else fails, there's always brute force! Get the kiddos to place blocks 1-20, 21-40, etc and figure out which blocks they get, and make a database, and become famous!!!)
***********edit****************
Well, bad news; I tried it, and the code works, but it returns a value of "undefined" for deepslate bricks. So bleh.
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Yeah, it seems like none of the new blocks have associated ID's... which I thought was impossible... at least not in 1 - 1400. We've been using the brute force method today.
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The horrid thing is that they could be a meta data value in an existing block... (the agony continues...)
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If you look at the Bedrock Edition Data Value list here - Bedrock Edition data values – Minecraft Wiki (fandom.com)
And scroll down, you will see there is an additional list for the Education Edition. Which seems to be missing all the new block ID's.
However, you can run the latest Bedrock Edition in education mode, and get code connect to function, which may get you the correct Bedrock Data Values..... still testing....
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...so, in related news, everything that got "bumped" to new values as a result of the new blocks don't have related values either... for example, the Andesite Slab's old value no longer works, and it's new value does not either! Is there a way to report this as a bug??
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