Help! bugs are found after 1.17.30 updated
Greetings!
Since you guys updated MCEE 1.17.30, We got several problems.
I’m hoping you explain me what causes those problems, or quick solution.
1. Students can’t join in a server by IP address and port number.
Both sides (host teacher and students) are using same MCEE version. (1.17.30)
there is no other version of MCEE in our computers.
IP address and port number are correct.
Unable to connect to server with ‘Unable to connect to world’ message showing up.
We need to use IP address and port number, because share link or join code will be expired within 3hours since 1.17.30 updated.
2. When the host (teacher) minimizes MCEE window,
No one can connect to server through join code, share link, IP address.
This issue didn’t happened before 1.17.30 released.
3. Share link or join code are expired within 3hours.
We have to reissue those every 3hours, would you explain the reason?
I will look forward to get your reply soon, we can’t do something with those problems.
thanks :)
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Hello Sujin Lee thanks for reporting these issues.
- Are all of your students in the classroom on the same network, or are some of them at home?
- When the join code expires after 3 hours, are students disconnected from the world? Or is the issue that new players can't use the join code to enter the world?
- Does generating a new join code solve the problem? You can click the button with the arrows to generate a new code. This will not disconnect current players, but will create a new join code to give to allow players to join the world.
- The issue with minimizing the window and disconnecting the multiplayer session is being actively investigated. You can follow this post to get the latest status: https://educommunity.minecraft.net/hc/en-us/community/posts/4409617617940-The-server-is-disconnected-when-the-MEE-window-is-minimized
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- In the environment I tested, everyone was not on the same network. but the same issues were found whether the networks were the same or different.
- Students who are already connected will not be disconnected, but new players will not be able to enter the world using old code.
- Using a new join code solves the problem, but since issuing a new join code every three hours is cumbersome, I wonder if there is any room for improvement.
- The last issue appears to be a very old one. We are following all related issues, so please provide an accurate solution.0
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