Unwanted automatic teleport accidentally set in multiplayer game
One of my student groups accidentally set their world to automatically teleport any player who crosses a certain coordinate (I think it's X=150, but can't be sure because it also seems to happen at other coordinates.) Now they can't reach the build site that's on the other side of that line because it automatically sends them back X=354. How do we disable that automatic teleport?
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Hello Rebecca Salmi,
Thanks for posting. They need to disable the command block causing the teleport to happen.
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The block is inside the area we can't get to. Is there a way to disable to block from a distance?
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Hello!
You could try to use this:
/gamerule commandBlockOutput false.I had the same issue with my students' world and this command line solved the problem!
:)
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