Ingame areas for different gamemodes.
I would like to be able to create different areas in my world where students can walk arround and automatically will be set to the desired gamemode. This way the students can walk in to the classroom and wont be able to build/pour lava etc. but when the task is explained they can go freely to their own plot and work on the task without asking the teachter for the correct setting.
In game areas:
- could be created with corner stones. (only by teachers)
- Could be created with commandblocks.
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Hi Wim - I think you could achieve this using specialty blocks. Take a look at this article to learn more: https://minecrafteducation.zendesk.com/hc/en-us/articles/360001433327-Specialty-Blocks-Allow-Deny-Border-Structure-
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Hello, in my Entrepreneurship World, I have a town with infrastructure where students can buy & sell items, access factory and so on. To protect the area from interference, when students enter the town, their game mode is changes to "Adventure" which allows them to interact with NPC but disable them from building / destroying blocks. Once they leave the premises of the village, their game mode is changed to Survival so they can build / farm / mine, etc.
Let me know if this question is till relevant, and I will provide a step-by-step tutorial as to how it's done.
Thanks!
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