Save the Oceans Lesson Improvement
My students were working on the Save the Ocean activity this week for Earth Day and we came up with what we thought was a nice activity improvement. After students build their ocean cleaning machine, they send their design into the ocean to clean up and it is gone for ever. Would there be a way to bring the design back into the drydock for improvements. I am working with my students on the engineering design process and which they location design flaws or recognize potential improvements that can be made and would love to be able to do that, but was they send their design out, it does not return. Is that an improvement that can be made or who could I speak to about it?
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Good question! I haven't tried this world yet. Can you actually follow the device? It is real thing that moves in the ocean, or just an indicator kind of deal?
Great suggestion. At the least, adding a written response of this kind is a super addition to the lesson, whether as a Board in the game, or a digital response outside of the game, in the meantime.
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The students can follow the device as it moves into the ocean and you do see the trash that is there slowly disappear but that is just a preprogrammed animation, which don't get me wrong, the students think is super cool. I would love for them to have a 3rd button to press to return their ship back to the dry dock so they can improve it, make changes, etc. Right now the only two buttons they have are to send the ship when finished, or a reset to close the dry dock and start over from 0.
Thanks for your response and if there is anything else I can or should do to help suggest this change, please let me know.0
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