Immutable World setting no longer works with Blocks of Grass template
I recently created a new world using the Blocks of Grass template for a class I'll be teaching. A colleague and I wanted to test the immutable world setting to make sure it prevented students from building outside our designated "build zone" (a large patch of allow blocks). When immutable world was set to true though, my colleague (logged in as a student) was still able to build/destroy anywhere in the world.
We later discovered thanks to a very clever group of students that the Blocks of Grass template available in Minecraft Edu has changed recently (I believe within the last few months). It's no longer just a few layers of dirt blocks on top of a layer of bedrock as it was previously. Now it's deep! There's a whole bunch of dirt, some stone, then a layer of bedrock and below that (for some confusing reason) is a layer of allow blocks.
Since the entire world now has a layer of allow blocks below it, the immutable world setting is rendered completely useless. I can think of no reason to fill the world with allow blocks by default, so I'm requesting that the allow blocks be removed from the Blocks of Grass template or for the template to just be rolled back to the previous version.
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They changed the Flat Plains of Grass build plate template in the library.
For the regular version without the extra depth and allow blocks, click Create New, and the in the settings, pick Flat and creative. You'll be able to use the immutable world setting with this one.
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Thanks Dani, that's a great solution for creating new worlds for building projects!
I'd still love to know why they decided to hide allow blocks throughout the entire template. Immutable world is Edu only and incredibly helpful for teachers and students, so it's strange that they'd change a commonly used template so that it negates all effects of the immutable world setting.
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No problem!
If I was to hazard a guess, it was probably to provide students with a similar environment that had more depth, and also to stop students from falling into the void.
I'm glad you brought it up though; I always just create a flat world from scratch and had no idea the template had changed!
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Thanks for posting this - I've been at my wits end trying to figure this out - never thought to dig down. I will say that if memory serves then a flat world starts at y = -60, just for ease of writing commands I like using blocks of grass instead, where y = 0, so I would love this to be reviewed.
Thanks for posting the question.
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