Structure Void Issues
Hi!
So since the 1.19 update there's been some changes that affect structure_void blocks. Not sure if it's deliberate or a bug.
Before I could place a column of structure voids, then use a command to place ladders. The ladders would fix to the structure voids: /fill 31 134 -74 31 146 -74 ladder 2
That command will now result in the ladders falling off not only the structure void, but also regular blocks.
Now when I put in the new command /fill 31 134 -74 31 146 -74 ladder 2 keep, it adds the ladders back, but only sticks to regular blocks... still falls off of the structure_void blocks. Tried a bunch of things, but they don't work. Only solution was to replace the structure_void block with barrier blocks, which while useable, kind of ruins the original experience I'd created.
Would love to know if I'm just missing something, a bug, or it was an intentional choice.
Thanks!
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Bumping this up, because structure voids are one of my game design students' favourite blocks. If this is deliberate and not a bug, there are so many worlds my students and I have created that this will destroy. Hoping someone on the team can let us know if this will be fixed at some point, or if this is a permanent change that will require us to rebuild those worlds.
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Thank you both for bringing this to our attention. The Devs are actively looking into this. The last update we received was "modified the command a bit for it to be a little easier to handle. After initialing placing one ladder on the Void block with the command, it seems to work as normal. When I place another ladder on a nearby normal block with the command, the ladder seems to fall off the void block, but not the regular block. We are continuing to test."
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Still broken in 1.20.
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